Possibly TBC induced, but recently I’ve been finding myself having a hard time sleeping. At least I’m not the only one in this boat. Hell, even others have mentioned having similar experiences in having warcraft’esque dreams. It’s a surreal experience to say the least.
Anyways, in my insomnia I’ve reflected on some of previous entries relating to my plotting for TBC. Amazingly enough I’ve held fairly true to my plans. However I did finally decide that having my paladin take both blacksmithing and jewelcrafting would be overwhelming. I had her sitting at level 14 with both BS and JC at 1.
Definitely something I needed to remedy, and the solution was a simple one; have Aiom drop jewelcrafting in favor of mining and Mohkri drop skinning in favor of jewelcrafting. This has given me all the desire I needed to dust off my druid and powerlevel as much as possible.
As for my main characters it only took a couple of days before the lure of outland pulled my rogue away from Azeroth. Hellfire Peninsula feels like a meaner Durotar, but the quests are far more interesting, as are the rewards. Although my rogue wasn’t a raider, he was pretty well equipped and even has found a couple of upgrades from quest rewards.
I think I’ve respec’d my rogue twice already, once for shadowstep and most recently for mutilate. Shadowstep was really nifty and useful for pvp if used properly, but overall I felt like my dps suffered as hemorage sucks with daggers. I found myself spending too much time per battle and bandaging far too frequently. I did however enjoy stunning for backstabs, but again … I just felt like my dps was suffering too much.
That’s when I decided to try out mutilate …
Mutilate absolutely rocks. Opening with cheap shot usually gives enough time for a deadly poison proc to maximize mutilate. Often ending up with 5cps a mere 3 secs into a fight needless to say gives my rogue a lot of flexibility. Either a 5cp eviscerate (or envenom against a high armor target) or kidney shot for more control. Most importantly I can grind a lot faster without the need to bandage as frequently.
Actually no, most importantly I’m finding the game fun again. Almost too fun …

