Don’t look now, but this might just be a WoW-related blog entry. Is the world ending? Is the Cataclysm coming? Yes, folks, the end of days are nigh. At least in Azeroth as we used to know it. Not only is Blizzard changing the landscape of Azeroth, but they’re changing how we’ll be playing our [...]
Posts Tagged ‘rogue’
Ninjaclysm
Posted in World of Warcraft, tagged cataclysm, class changes, impressions, rogue, Shadow Dance redesign on April 11, 2010 | Leave a Comment »
Mutilate
Posted in World of Warcraft, tagged combat, mutilate, obscene dps, rogue, talent builds, weapons on December 16, 2009 | Leave a Comment »
Ever since Mutilate’s positional requirement was dropped I wanted to utilize mutilate as my rogue’s main spec. Between not having great daggers and just the ease of leveling as a combat rogue I kind of left the idea of being a true rogue behind and embraced the brigand’sh ways of punching/smashing/slashing things in the face. [...]
Preparedness
Posted in World of Warcraft, tagged dk, dungeon finder, patch 3.3, priest, rogue, talent specs on December 7, 2009 | Leave a Comment »
Are you ready for patch 3.3? I’m not. Well, I am … but I don’t have my toons positioned where I’d like them to be for 3.3. I was hoping to have my priest up to 80 and to have better gear on my DK for tanking PUGs using the dungeon finder tool. It’s not [...]
Redistribution
Posted in World of Warcraft, tagged abilities, core set changes, rogue on November 21, 2009 | Leave a Comment »
My main character has been my rogue since the day I started playing WoW. I’ve enjoyed the experience of leveling as a rogue and over the course of 5 years we’ve seen quite a lot of changes to class. Overall our focus hasn’t strayed from the original vision, but we have gained much needed utility [...]
Cherry
Posted in Life Happens, World of Warcraft, tagged raiding, rogue, school, wotlk on December 6, 2008 | Leave a Comment »
I can’t help but laugh that 2 months have come to pass since I last updated this blog. Not a whole lot has changed in my personal realm, IADT has proven to not be all that great as a school (5 week classes are far too accelerated) and everything else is pretty much normal. Still [...]
Overdue
Posted in Life Happens, World of Warcraft, tagged arena, mage, pvp, random thoughts, rogue, screenshots, wotlk on October 6, 2008 | Leave a Comment »
No matter how much I intend to update this journal, I always seem to allow laspes … of the large kind. So let’s see if I can’t get everyone caught up with my going-ons … Seems Blizzard will be releasing WotLK November 13th despite indications from the beta that it won’t be completely ready. But [...]
Vicissitude
Posted in World of Warcraft, tagged rogue, tankadin, tbc, wow professions on February 20, 2007 | Leave a Comment »
A month and 4 days after the release of the Burning Crusade and finally one of my toons hit level 70. I’ve almost completely abandoned my blood elf paladin and my facemelter is now a non-priority. Many times I uttered “after I do so-n-so I’ll focus on my paladin” yet it never really came to [...]
Potency
Posted in World of Warcraft, tagged rogue, talent trees, tbc on October 16, 2006 | Leave a Comment »
Another day, another batch of BC talent updates/changes. This time my rogue gets to be excited about diving deeper into the lackluster combat tree past AR. Combat Potency in theory should be a great talent to drop 5 points into. It synergizes exceptionally well with everything the combat rogue is about. It may also make [...]
Indecision
Posted in World of Warcraft, tagged rogue, talent trees, tbc prelaunch on August 30, 2006 | Leave a Comment »
Let me preface this entry by stating that there really hasn’t been much to write about for the past month or so. Well at least nothing interesting enough. Yet here I am more than a month finally with something to share. Or maybe just to throw something at the wall to see if it sticks [...]
Progression
Posted in World of Warcraft, tagged end game, progression, rogue on July 9, 2006 | Leave a Comment »
From the very first moment of playing WoW it held hope of reaching the end-game without the need of a steady static party. FFXI was my first true love of the MMORPG genre, but the bitterness of sitting in Jeuno with my LFG flag on for hours only depressed me. WoW promised the ability to [...]

