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Posts Tagged ‘value’

Downloadable

There’s a growing trend that is starting to get me a little worried: downloadable content. DLC is both a boon and a bane in my eyes for video games. On one hand DLC can extend the life of a game beyond it’s initial scope usually for a modest price, but it can also alienate a [...]

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There are many varied opinions on Blizzard’s recently released pet store, some happy, some angry, but mostly indifferent. As for me, I was initially upbeat on the idea until I saw the price point for the pets. $10 is a substantial amount of money for something that is purely for vanity and I cannot justify [...]

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